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Home > Magazine Archives > May/June 2008 > Fun: Pinball Wizardry
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Fun: Pinball Wizardry
By Michael S. Marsh
With each hand commanding a flipper, your eyes fixed on the ball and cigar smoke illuminated by
the flashing lights, your body language tells it all. Just 15,000 more points till that coveted
EXTRA BALL! Go ahead: yell, cuss and talk trash. You're no kid anymore, and no crotchety codger
with a coin dispenser and cigarette breath is gonna throw you out for tilting his machine. In the
new world of privately owned pinball machines, this baby is yours.
Twenty years ago, 99 percent of pinball games resided in arcades, restaurants or pubs. Today,
six of 10 belong to individual enthusiasts who represent a worldwide subculture united through
conventions, trade shows, chat rooms, blogs and common love for this seminal arcade game. "Ah,
yes," says Karl Friedrich of Phoenix, whose hand-eye coordination might rival that of a concert
pianist. "The glorious results of a misspent youth." With a "Sopranos"-themed machine (by Stern)
taking center stage in his game room, Friedrich is hardly alone. But in this field solidarity
hardly breeds consensus. Ask a dozen different collectors which game's top dog and expect a dozen
different answers.
To the outsider one "pin" may appear interchangeable with any other in terms of the general
experience. But even the casual newcomer to this hobby will marvel at the distinct features and
subtle nuances of each individual game from an engineering point of view. No two playfields (the
surface on which the ball interacts) are the same, while game strategy can range from the simple
to the increasingly complex where the progression of objectives resembles a rudimentary "plot"
taking place on a multilevel playfield. Talk about pinball for the gifted!
But with thousands of pins from which to choose, subjectivity truly reveals itself when
choosing a theme. For those not willing to share their game rooms with Tony Soprano, there's
always Elvis, "The Twilight Zone," NASCAR, World Poker Tour or James Bond. Even the
stogie-sporting Governator has three machines to his credit: Terminator 2: Judgment Day (by
Williams), Terminator 3: Rise of the Machines (by Stern) and Last Action Hero (by Data East). So
crack your knuckles, bust out them quarters and let her rip. After all, what's wrong with a little
misspent adulthood?
Distributors such as Betson Enterprises (www.betson.com, 800-524-2343) feature a selection of pins ranging from $3,000 to $5,000. If you are interested in purchasing reprints of a recent article, please
contact the Reprint Department at reprints@mshanken.com. (Minimum quantity: 500 copies)
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